Alright, so I’ve been playing this game, “Nobody Wants to Die,” and let me tell you, it’s got some interesting choices that really mess with your head. I just went through and got what they’re calling the “good ending,” so I thought I’d share how I did it.
It all starts pretty normal, you’re just playing through, solving puzzles, and following the story. But then you get to this point in Sara’s place where you have to do this whole crime board thing. It’s kind of cool, but also, you start to realize that your choices actually matter here.
So, after that mess, Sara straight up asks you, “Who do you think did it?” This is the big moment, guys. It’s like, everything you’ve done up until now is leading to this.
What I did, and what you gotta do if you want the good ending, is choose “Green was behind it all.” I know, it might not be what you’re thinking, but trust me on this. Just pin it all on Green.
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Faced with the decision in Sara’s apartment, I had to think about the implications.
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Confronted Sara with the choice, pointing the finger at Green.
The Choice with Sara
Now, fast forward a bit. You’re in Central Park, and you’re having this final showdown with Salma. This is it, the make-or-break moment. You’ve got your gun, she’s got hers, and you’re both ready to do what you think is right.
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Reached the climax in Central Park, ready for the final confrontation.
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Engaged in a standoff with Salma, gun in hand, heart pounding.
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Made the crucial decision to toss my gun away, opting for a peaceful resolution.
The Final Decision
Here’s where it gets interesting. You have a choice: shoot Salma or don’t. To get the good ending, you gotta throw your gun away. Just toss it. It feels weird, I know, but it’s what leads to the better outcome.
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Secured the good ending by choosing Green and later discarding my weapon.
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Experienced a sense of accomplishment, knowing my choices led to a positive outcome.
The Good Ending
After you do that, you get this cutscene that’s a little different than if you’d chosen to shoot. It’s more hopeful, I guess? It feels like you actually did something good, even though the whole game is pretty dark and messed up.
So yeah, that’s how I got the good ending in “Nobody Wants to Die.” It’s all about blaming Green and then choosing not to shoot Salma at the end. I played through it a couple of times to see the other endings, and they’re pretty wild, but this one feels the most satisfying to me. Give it a try and see what you think!