Okay, so, I’ve been playing Clash of Clans for a while now, and I’ve finally hit Town Hall 11. It’s a whole different ball game up here, and I had to figure out some new attack strategies to keep up. I tried a bunch of different stuff, some worked, some totally bombed.
I started messing around with BoWiBa, which is basically Bowlers, Witches, and Bats. It’s a ground attack, and it’s pretty strong if you do it right. You gotta lay down the Bowlers and Witches to tank and deal some heavy damage, then the Bats come in to clean up.
Then I tried this thing called QC Hybrid. I read somewhere that it’s like the best for skilled players, whatever that means. Anyway, it’s all about using your Queen to take out the Eagle Artillery, the enemy Clan Castle troops, and anything else she can get her hands on. I used my King with a Siege Barracks to help create a funnel for my Hogs and Miners, and the Warden followed them up. It felt like it worked out perfectly.
I also played around with Electro Dragons for a bit. These things are beasts, they’re like flying death machines. They chain lightning between buildings, so you can really mess up a base if you use them right. It’s all about finding the right spot to drop them so they can hit as many defenses as possible.
My Strategy Breakdown
- BoWiBa:
Start by deploying Bowlers and Witches. Let them tank and deal damage. Once they create a path, release the Bat Spells to overwhelm the defenses.
- QC Hybrid:
Use your Queen to target key defenses like the Eagle Artillery and enemy CC troops. Deploy your King with the Siege Barracks to funnel. Drop Hogs and Miners, and have the Warden back them up.
So yeah, I kept trying different things, mixing and matching troops, and finally, I started getting some wins. I learned that at Town Hall 11, you really gotta think about your attacks. You can’t just throw a bunch of troops down and hope for the best. It’s all about timing, placement, and knowing what each troop can do.
Oh, and I found out that using super wall breakers and sneakies is a smart move. They’re great for getting into those tight spots and taking out key defenses. I started using them more and more, and it made a big difference.
It took a lot of trial and error, but I think I’ve finally gotten the hang of attacking at Town Hall 11. It’s tough, but it’s also a lot of fun. You gotta be patient, learn from your mistakes, and keep trying new things. And that’s pretty much my story of how I figured out some decent attack strategies for Town Hall 11.