Okay, so I’ve been hyped for Genshin Impact’s next big update, supposedly version 5.0. I mean, who isn’t? I decided to make a countdown timer for it, just for fun and to keep track of the days. It’s nothing fancy, just something to fuel my own excitement.
Getting Started
First, I needed a target date. Now, nobody officially knows when 5.0 will drop, so I had to do some digging. I checked out some forums, fan sites, and a few YouTube videos making predictions. Seems like most people are guessing based on the usual update schedule, which is roughly every six weeks. So, I picked a date that seemed reasonable based on that pattern.

Building the Thing
Next up, I needed to actually build this countdown. I’m not a professional programmer or anything, but I know a little bit of HTML and JavaScript. So, I opened up a basic text editor. I started with a simple HTML structure:
- A div to hold the countdown.
- Some p tags for days, hours, minutes, and seconds.
Then came the JavaScript part. This is where the actual counting happens. I used the Date object to get the current time and the target time (my estimated 5.0 release date). Then it’s just basic math: subtract the current time from the target time, and you get the time remaining. I had use a function,setInterval,to updata my page to make the countdown work.
I broke that down into days, hours, minutes, and seconds. It took a little bit of fiddling to get the calculations right (I always mess up the math the first few times!), but eventually, I had a working timer.
The Final Result
It’s not super pretty, but it works! I’ve got a simple webpage with a countdown ticking away. Every time I refresh the page, it updates. It is satisfying, it is really helpful to track time.
It’s a fun little project, and it keeps my Genshin hype alive. Plus, I got to practice a bit of coding, which is always a good thing. Now, I just have to wait and see if my predicted release date is even close to correct!