Alright, let’s talk about this Destiny 2 ‘code mutations’ thing I’ve been poking at. It wasn’t like I set out to be some kind of game detective, you know? It started pretty simply. I was just playing, grinding some strikes or maybe messing around on Nessus, I forget exactly.
Thing is, I started noticing weird stuff. Not just the usual Destiny quirks we all laugh about, but stranger things. Enemies acting funny, teleporting short distances when they shouldn’t, or objectives not triggering right away. At first, I just shrugged it off. It’s a massive game, stuff breaks, right?

But it kept happening, and sometimes it felt… patterned? Like, not totally random. So, my curiosity got the better of me. I thought, okay, let’s try and see if I can make it happen again. My first step was just repetition. If something weird happened in a specific spot or during a certain activity, I’d go back and do it again. And again.
My Process – Mostly Just Messing Around
So, I started my little ‘investigation’. It was pretty unscientific, honestly. Just me, running around in the game world.
- Repetition: Like I said, doing the same things over and over. Running the same Lost Sector, triggering the same public event. Sometimes the weirdness repeated, sometimes not. Frustrating.
- Changing Loadouts: I figured, maybe it’s tied to gear? So I’d switch weapons, armor, subclasses. Try different combinations to see if that triggered the glitches. Sometimes it felt like it made a difference, but I couldn’t be sure. Placebo effect is strong, you know?
- Playing with Fireteam: Got my buddies involved. We’d try to coordinate actions, see if stressing the game engine with multiple players doing specific things at once caused these ‘mutations’. Led to some funny moments and weird happenings, but again, hard to pin down. We’d see an enemy spawn inside a wall, or a boss kinda freeze for a second longer than usual. Was that a ‘mutation’ or just lag? Hard to tell.
- Looking for Patterns: I started just watching. Sitting in patrol zones, observing enemy spawns, AI behavior. Trying to spot inconsistencies. It’s slower, less exciting, but sometimes you notice little things, like patrol routes being slightly off.
What I Found (or Didn’t)
Honestly? No smoking gun. I didn’t find some secret way to break the game consistently or understand the deep code. It’s not like I was expecting to rewrite the game or anything. What I did find was a lot of inconsistency. Things that felt like the game’s internal logic just hiccuped for a moment.
I called them ‘mutations’ in my head because ‘glitch’ felt too simple. It felt like the underlying rules were temporarily bending or changing in small, unpredictable ways. Like the code itself had a little spasm.
Specific examples? Okay, one time during a public event, the timer just vanished. Poof. We finished the event, got rewards, but the timer never came back for that instance. Another time, doing a raid encounter, a specific mechanic just… stopped working for one phase. No reason, no warning. We wiped and reset, and it worked fine the next time. Was it the code ‘mutating’ temporarily? Who knows, but that’s what it felt like.
So, yeah. My practice was basically just being a persistent nuisance in the game world, trying to poke the weird spots. Didn’t uncover any grand secrets, but it was an interesting way to spend some time, observing the little cracks in a massive digital world. It’s still mostly a mystery, these little ‘mutations’, but trying to figure them out was its own kind of game.
