Oh man, let me tell you about this game, “Black Myth: Wukong.” I finally got around to playing it, and it’s been a wild ride. I started out feeling pretty confident, you know? I was like, “Yeah, I’ve played tough games before, I got this.”
So, I jumped in, all excited to explore this world based on “Journey to the West.” I’ve always loved that story. Anyway, I started wandering around, taking in the scenery, fighting some enemies here and there. I was doing okay, slowly clearing out areas. Then, bam! I died. No big deal, right? I figured it’s just a part of these types of games.
What I didn’t realize was that dying meant all those enemies I just took down? They’re back. Yep, every single one. I found myself right back at the beginning of the area, having to start all over again. Talk about frustrating! It really makes you think twice before rushing into a fight.
But here’s the kicker, and I had to look this up ’cause I was so confused – dying doesn’t actually take anything away from you. You don’t lose your items or any of that “Will” stuff you collect. It’s kind of weird, right? Like, the game punishes you by making you redo everything, but it doesn’t actually take anything away. It’s more of a time punishment, I guess.
Exploring the game further, I read that you are not free at all. In the beginning, you are trapped in the mountain, that’s the background story.
- Tried to be free from the mountain.
- Failed several times.
- Realized the headband placed on Wukong to control and restrain him never went away.
- Decided to kill himself and continue his work and ideology.
It took me so many times and I still don’t know how to break free.
And get this, you can even change up your skills, like a total respec, without any penalty. It’s like the game is saying, “Go ahead, experiment! But if you mess up, you’re gonna have to spend a lot more time fighting the same dudes over and over.”
Another thing that tripped me up was the lack of long-range attacks. I’m so used to having some way to hit enemies from a distance, but in this game, at least in the beginning, you’re mostly up close and personal. It forces you to get good at dodging and timing your attacks.
My Tips
- Take your time, don’t rush into fights.
- Learn the enemy patterns.
- Don’t be afraid to respec your skills, there is no penalty.
- Be patient, you’re gonna die, a lot.
- Find a way to escape from the mountain.
So yeah, “Black Myth: Wukong” is definitely a challenge. It’s not the kind of game you can just breeze through. But, it’s also kind of rewarding in a weird way. Every time I finally clear an area, it feels like a real accomplishment. I am still trying to break free from the headband, hope I can make it soon.
If you’re looking for a game that will test your patience and your skills, definitely give it a shot. Just be prepared to die. A lot. And maybe keep a walkthrough handy, just in case.