Alright, so I’ve been messing around with Milady in the game, trying to figure out the best build for her. It’s been a bit of a journey, let me tell you. Started off just throwing random stuff together, you know, the usual. But then I realized, hey, I gotta get serious about this if I want to actually, like, win some matches.
First Steps
So, first thing I did was check out what her abilities do. I mean, really read them. Turns out, she’s got some pretty cool stuff going on. She’s all about that magic damage, and her abilities scale with ability power. So, that was my first clue. Ability power is the way to go.
Experimenting with Items
Next, I started experimenting with different items. Tried out that one that makes your abilities do more damage over time. That was okay, but it didn’t feel like enough. Then I tried building that one, you know, the one that gives you a ton of ability power and a shield. That was pretty good, but I was still getting blown up too quickly.
Finding the Right Mix
After a bunch of games, I finally started to figure things out. I realized that I needed a mix of damage and survivability. So, I started building that big ability power item first, but then I’d follow it up with something that gave me some health and resistances. That way, I could dish out the damage, but I wouldn’t just instantly die if someone looked at me funny.
Runes and Masteries
Of course, I also had to think about runes and masteries. I went with the ones that give you extra ability power and magic penetration. That seemed to help a lot with, you know, actually killing people. For masteries, I mostly focused on the offensive tree, grabbing anything that boosted my damage.
The Final Build
So, after all that experimenting, here’s what I ended up with:
- Big Ability Power Item: This is your core item. Get it first.
- Boots: Gotta go fast, right? I usually grab the ones that give you magic penetration.
- Health and Resistance Item: This is your survivability item. Keeps you alive.
- More Ability Power: Because you can never have enough, right?
- Situational Item: This one depends on the game. Sometimes I need more damage, sometimes more defense. Just gotta figure it out.
And that’s pretty much it! With this build, I’ve been doing way better with Milady. Still not winning every game, but hey, I’m getting there. It’s all about practice, right? Hope this helps some of you guys out there who are also trying to figure out this champ. It’s a process, but it’s worth it in the end.