Alright, let’s talk about this “At the Mounds of Madness 2” thing, specifically the Grayzone part. So, I jumped into this mission, right? I had to get to this place called Ban Pa. Now, you can hoof it there if you’re feeling energetic, or you can catch a chopper to the nearest landing zone, which is what I did ’cause, you know, who wants to walk that far?
Once I got to Ban Pa, the real fun began. My task was to find some kind of intel for this guy Artisan. Sounds simple enough, but here’s the catch – you’re gonna run into trouble with another dude named Handshake. He’s got his own mission called “The Shadow Over Ban Pa II,” and it clashes with ours. Classic, right? Two guys wanting different things in the same place.

So, I had to be sneaky. I found the spot where this intel was supposed to be, somewhere around coordinates 205, I think. The thing is, you gotta grab this “Weird Book” or whatever it’s called, and it takes up a 1×1 space in your inventory. Make sure you have room for it before you start poking around.
- Get to Ban Pa: Either walk or take a chopper. Your call.
- Find the intel: It’s for Artisan, but Handshake won’t be happy.
- Grab the “Weird Book”: Make sure you have space in your inventory.
Now, here’s where it gets a little tricky. You might run into some enemies, and they might not be too friendly. Sometimes, you gotta, you know, get their attention a few times to get them moving where you want them. It’s all part of the fun, I guess.
Once I finally got my hands on the intel, I had to report back to Artisan. Mission accomplished! But let me tell you, it wasn’t a walk in the park. And keep in mind, you can only do one of these missions, either Artisan’s or Handshake’s. So choose wisely, my friends.
It was a wild ride, but hey, that’s what makes these things exciting, right? Just remember to watch your back out there, and make sure you’re ready for anything. Good luck, and happy hunting!